ABOUT
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Since then, I've worked on a handful of small titled games ranging in various roles including UI Design, Lead Programmer, and even Project Manager. If you're inclined, check some of them out! I promise you won't be disappointed.
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My inspiration to be a software engineer comes from countless hours playing Nintendo GameCube with my three brothers as well as the hundreds of hours I logged into MapleStory as a teenager. I am fascinated by technology and am constantly trying to get a grasp on the newest and latest ideas including Generative AI, Cloud Platforming, and the newest slew of interactive media.
Born and raised in Upstate New York, I've always had a knack for design. Whether it was plotting out short stories or writing musical composition, I've been honing my design skills before I chose to educate myself by returning to school in the Fall of 2020.

EDUCATION
BS in Science, Rochester Institute of Technology, May 2025
AS in Science, Finger Lakes Community College, May 2023
SKILL SET
C#, Java, MySQL, JavaScript, HTML, CSS, C++, Dart, Flutter, Node.js
Unity, Maya, Ableton Live 11, Adobe Illustrator, Adobe Photoshop, Microsoft Office