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No Rest

ROLE

Lead Programmer, Designer

Responsible for co-creating initial concept and refining final product and coding entire project including user interface, controls, NPC interaction logic, and text-based events.

DESCRIPTION

No Rest, completed as a final project for Intro to Unity at Finger Lakes Community College in Fall 2021, is a short adventure game where you find yourself on a mysterious island and look to make it off. Experience a bit of charm as you speak to various NPC's and unravel the plot and find a way off the island.
 

YEAR

2021

GENRE

Adventure

PLATFORM

WebGL

TOOLS

C#, Ink, Unity

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